CDR
Estoy leyendo y nos están tangando. No se ha cancelado el multijugador, sino que ha pasado a ser secundario en la estrategia empresarial. Yo lo leo como posposición sin más. Y el resto lo veo bastante bien.
“Regarding online, we are changing our approach, so we want to have online in our future games, definitely, but step by step. So, we are working on specific features enhancing our single player [games], but we are not working on releasing the next game [as] a big online experience. So, we will be enhancing our single player games with online experiences.”
Returning to the subject later in the call, Kiciński said: “Actually, we started working on online components over two years ago and we just continue. The only change is that we continue to work on it not as a main production line but as a supportive production line together with our single player productions, but we believe that our ideas, once they will be revealed, will be very exciting for gamers as an extra experience in our world which fits our single player games.”
Kiciński also said the studio has some “very strong ideas and prototypes” for multiplayer experiences, but that it’s “too early to talk about monetisation” plans.
In the strategy update video released earlier on Tuesday, Kiciński said CD Projekt Red is building a technology framework that will enable it to introduce online elements in its future games, but that it will primarily remain focused on single player experiences.
“Let’s stress this here, CD Projekt Red makes single player story-driven AAA RPGs – that is not changing. What is changing is our long-term approach to online.
“And by this, we mean ensuring we are properly prepared to implement online elements in our games where they make sense. We don’t want to go overboard or lose our single player DNA.
“We want to take thoughtful steps to build robust online capabilities.”